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  • Lindberg Birk posted an update 4 months, 3 weeks ago

    What’s Responsive Design?

    Responsive Design lets websites ‘adapt’ to be able to screen sizes without compromising usability and consumer experience. Text, UI elements, and images rescale and resize with respect to the viewport.

    Responsive design allows developers to write down a single set of HTML, CSS, and JavaScript code for multiple devices, platforms, and browsers. Responsive design is device-agnostic and aligns with all the popular development philosophy of Don’t Repeat Yourself (DRY).

    But there’s more into it . It may be challenging to make a current site responsive, though the advantages of investing in responsive design ahead of time inside a project far outweigh the trouble forced to apply it.

    This article covers the evolution of responsive design, the essential components which render it work, and a help guide creating and testing responsive web applications.

    The Evolution of Responsive Design

    From the late 1990s, when browser wars were effectively reaching a (shortlived) end, most users had one browser (Internet Explorer) on one os (Ms windows). That they one device (desktop) with screen sizes which were more or less consistent everywhere. Designing websites for these specifications didn’t involve abstracting differences between numerous browser engines, platforms, and devices-it could possibly be completed with aspects of static sizes.

    Eventually, web-developers began creating components whose dimensions were specified in percentages relative to the viewport. This process allowed the ingredients to the browser window. This philosophy had become referred to as ‘fluid design’.

    In 2010, Ethan Marcotte published a piece of writing where he spoke of ‘Responsive Web Design’. The content discussed all the different devices that readers employed to connect to the web-which meant making up screen sizes, browsers, orientations, and modes of interaction while creating content for them. This article changed just how developers approached web design.

    At the end of 2016, mobile browsing overtook web browsing. This emphasized the significance of thinking mobile-first when it located web design.

    Today, the market has over 9000 different cellular phones, making use of their own dimensions and graphics processing capabilities. Google prioritizes mobile-friendly websites in the search results. In 2019, you can’t maximize your online reach with out a responsive website.

    Responsive Web Design: Setting the Scope

    Before developing a responsive website, examine your target market and audience. The target is to discover:

    That your users connect to the web: Review your site’s traffic analytics and combine the insights with Test about the Right Devices report back to get the best browsers/devices with your target audience.

    Do you know the website’s ‘core’ features: These must render uniformly across browsers/devices. The rest might be increased in later iterations.

    Responsive Website Testing

    Once you have successfully developed a responsive website, you need to test to make sure it can:

    Display and align this article consistently.

    Render text legibly on all scales and viewports.

    Keep content (text and pictures) in their containers.

    Display and resize images if required.

    Allow users to scroll vertically (or horizontally, as with true of responsive data tables).

    Let users navigate via links and menus on all devices.

    Scale/resize content based on portrait or landscape orientations in cellular phones.

    Within a responsive test, begin with manually testing the web site on various viewport sizes to ascertain if this content scales to suit correctly. To find inconsistencies in colors, fonts, illustrations, etc. you will need to perform a mobile responsive test using real mobile phones.

    More details about website responsive test visit this useful website

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